Jingchen Gao

A little about me
Jingchen.jpg
Jingchen Gao outdoors beside a historic stone building

Hi, I’m Jingchen.

I’m an undergraduate at NYU Shanghai, studying Interactive Media Arts with a minor in Computer Science. My research interests span human–computer interaction, immersive experiences, and human–AI collaboration.

I’ve had the opportunity to work with Prof. Yun Huang at UIUC, Prof. Yalong Yang at Georgia Tech, and Prof. Yukang Yan at the University of Rochester.

Human–Computer InteractionVR / ARHuman–AI Collaboration
jg7920@nyu.edu

Education

NYU Shanghai logo

New York University Shanghai

2023 — 2027 (expected)

B.S. in Interactive Media Arts

Minor in Computer Science

New York University logo

New York University

August 2025 — May 2026

Study away · New York

Georgia Institute of Technology logo

Georgia Institute of Technology

May — September 2026

Mentor: Prof. Yalong Yang

University of Rochester logo

University of Rochester

April 2026 — Present

Mentor: Prof. Yukang Yan

New York University · CUSP logo

New York University · CUSP

August 2025 — January 2026

Mentor: Prof. Paul Torrens

University of Illinois Urbana-Champaign logo

University of Illinois Urbana-Champaign

May — September 2025

Mentor: Prof. Yun Huang

NYU Shanghai · Digital Heritage Lab logo

NYU Shanghai · Digital Heritage Lab

August 2024 — Present

Mentors: Prof. Lala Zuo & Prof. Xingchen Zhang

Under reviewFirst author

Extending the space around a movie

I explore how the space around a conventional movie can become part of the viewing experience in VR. As first author, I led the development of a WebXR system that combines generated panoramic backgrounds and curated visual effects while keeping the original movie, sound, and central screen intact. The project considers how surrounding visual content can support a movie while balancing immersion and distraction.

  • WebXR
  • Generative media
  • Visual effects
  • User study
Under reviewSecond author

Web-to-VR Authoring Tool

This project explores how spatial web stories can be transformed into immersive experiences through a human-guided generative process. The authoring workflow turns a prepared web story into an editable spatial experience and a WebXR reader, allowing people to review and shape the result. I am the second author of this work with the IVI Lab at Georgia Tech.

  • WebXR
  • Spatial storytelling
  • Generative AI
  • Human–AI collaboration
Under reviewCo-author

Hazard profiles for training simulations

I am a co-author of research on characterizing hazards for training simulations. The work considers how hazard profiles can provide a framework for describing simulated training scenarios.